Faust's pact
This game project is based on asking the "clients" what they want and trying to write a contract to steal their soul while fullfilling their desire at the same time (or making they believe so)
- You have 2 questions to make before you can write the contract
- The point in having 2 questions to ask is to try and deduct what the "clients" want to hear to be able to manipulate them
- In this prototype, there is 5 clients that cycle once the last one is "served"
If you want to help me in this project, comment what you have asked the "clients" and what you wrote on the contract
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Inp1us |
| Genre | Role Playing, Puzzle |
| Made with | Godot |
| Tags | Detective, Godot, Mystery, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| AI Disclosure | AI Assisted, Code |

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